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Gamepsych: Gaming as an indicator of a depressed society?
Sat, 14 Jan 2006

This idea popped into my head a few minutes ago (a veritable brainfart, if I can say so this early in the morning) -- a very Jack Thompson-esque (by which I mean, awful) question. If gaming is on the rise (and being a money maker more than films is telling), and is also an escapist activity.. then is it an indicator of a society that is getting sick?

After I shook the waking-grog from my head, the falicies contained therein revealed themselves - that gaming is an escapist behaviour sure, but that so is any form of entertainment or even art; quite possibly we read to escape the hum-drum of everyday life; we go to the cinema or theatre to witness or partake in some adventure; we play games to play around in another world. Of course these sources can also provide information (yes, games too).

If entertainment is on the rise, surely it is an indicator. Of good times to come :)

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